PSU eSports

Project overview

Designing for a new frontier of competition, Penn State’s first-ever eSports facility was conceived as a space where technology, performance, and community intersect.

More than a gaming arena, the facility was designed to give students a sense of belonging, ensuring they felt seen, heard, and connected within the growing collegiate eSports culture.

The space is flexible and future-forward, able to adapt to different gaming events, competitions, and training needs, while also accommodating coaching and mentorship.

Dynamic, color-changing lighting adds energy and excitement, creating an immersive environment that matches the intensity of play.

At its core, the design celebrates community—providing both players and fans with a space that fosters collaboration, competition, and pride in being part of Penn State’s newest athletic tradition.

Role

As Senior Project Interior Designer, I led the interiors team in developing the design vision and execution for the University’s inaugural eSports facility. My role focused on creating a student-centered environment that balanced cutting-edge technology with social and collaborative spaces. I worked closely with University stakeholders to ensure the design was adaptable, dynamic, and reflective of Penn State’s innovative spirit, while fostering a strong sense of community and connection for students.

Details

Area of site

1500 ft2

Date

2022

Status of the project

Construction Completed

Tools used

Revit, Sketchup, Enscape, InDesign, Photoshop

Layout

Penn State’s first eSports facility was planned for flexibility and community, with gaming stations organized for competition and coaching, a lounge with large displays for spectators, and dynamic lighting to adapt the space for practice, events, and social gathering.

Renderings